Vladislav Semenchev
Vladislav Semenchev
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Projects
World War Z: Aftermath
LEVEL DESIGNER
SHADOW LAB
LEVEL DESIGNER
UNREAL TOURNAMENT 4 LEVEL
I will describe the stages of creating the "REACTOR" level in Unreal Tournament 4.
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LEVEL IN HALO INFINITE FORGE
I will discuss the stages of creating the whitebox and the level design techniques employed in this project
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Test Task for the World War Z: Aftermath Project
I will present my test assignment along with all the accompanying materials.
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LEVEL IN UNREAL ENGINE 5 ON EPIC DEV COURSE
I will describe the stages of creating a level in the Epic Games DEV course by Patrick Haslow.
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Blockaut
I will talk about the stages of creating a blockout in the XYZ OUTBLOCK course and the level design techniques used in this project.
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Level for DOOM
I will describe the steps in creating a level made for DOOM using the "SNAPMAP" editor.
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My Work in the CGMA LEVEL DESIGN FOR GAMES Course
In this article, I will share the stages of creating my assignment for the CGMA LEVEL DESIGN FOR GAMES course.
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VladenSem@gmail.com
VladenSem@gmail.com
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